| | #include "testlib.h" |
| | #include <bits/stdc++.h> |
| | using namespace std; |
| |
|
| | static const long long W = 10000; |
| |
|
| | struct Rect { |
| | long long x1, y1, x2, y2; |
| | long long size() const { return (x2 - x1) * (y2 - y1); } |
| | }; |
| |
|
| | static inline bool intersect(const Rect& r1, const Rect& r2) { |
| | return min(r1.x2, r2.x2) > max(r1.x1, r2.x1) && min(r1.y2, r2.y2) > max(r1.y1, r2.y1); |
| | } |
| |
|
| | int main(int argc, char* argv[]) { |
| | registerTestlibCmd(argc, argv); |
| |
|
| | int n = inf.readInt(); |
| | vector<long long> xs(n), ys(n), rs(n); |
| | for (int i = 0; i < n; i++) { |
| | xs[i] = inf.readLong(); |
| | ys[i] = inf.readLong(); |
| | rs[i] = inf.readLong(); |
| | } |
| |
|
| | vector<Rect> out(n); |
| | for (int i = 0; i < n; i++) { |
| | out[i].x1 = ouf.readLong(); |
| | out[i].y1 = ouf.readLong(); |
| | out[i].x2 = ouf.readLong(); |
| | out[i].y2 = ouf.readLong(); |
| | } |
| | if (!ouf.seekEof()) { |
| | quitf(_wa, "Too many rectangles"); |
| | } |
| |
|
| | double score = 0.0; |
| | for (int i = 0; i < n; i++) { |
| | const Rect& r = out[i]; |
| | if (r.x1 < 0 || r.x2 > W || r.y1 < 0 || r.y2 > W) { |
| | quitf(_wa, "rectangle %d is out of range", i); |
| | } |
| | if (r.x1 >= r.x2 || r.y1 >= r.y2) { |
| | quitf(_wa, "rectangle %d does not have positive area", i); |
| | } |
| | |
| | if (!(r.x1 <= xs[i] && xs[i] < r.x2 && r.y1 <= ys[i] && ys[i] < r.y2)) { |
| | continue; |
| | } |
| | for (int j = 0; j < i; j++) { |
| | if (intersect(out[i], out[j])) { |
| | quitf(_wa, "rectangles %d and %d overlap", j, i); |
| | } |
| | } |
| | long long si = r.size(); |
| | long long ri = rs[i]; |
| | double s = (double)min(si, ri) / (double)max(si, ri); |
| | score += 1.0 - (1.0 - s) * (1.0 - s); |
| | } |
| | score /= n; |
| | score *= 1e9; |
| | long long baseline_value = ans.readLong(); |
| | long long best_value = ans.readLong(); |
| | long long final_score = llround(score); |
| |
|
| | double score_ratio = max(0.0, min(1.0, (double)(final_score - baseline_value) / (best_value - baseline_value))); |
| | double unbounded_ratio = max(0.0, (double)(final_score - baseline_value) / (best_value - baseline_value)); |
| | quitp(score_ratio, "Value: %lld. Ratio: %.4f, RatioUnbounded: %.4f", final_score, score_ratio, unbounded_ratio); |
| | } |