| | #include "testlib.h" |
| | #include <bits/stdc++.h> |
| | using namespace std; |
| |
|
| | struct Point { int x, y; }; |
| |
|
| | static inline int sgn(long long v) { |
| | if (v < 0) return -1; |
| | if (v > 0) return 1; |
| | return 0; |
| | } |
| |
|
| | int main(int argc, char* argv[]) { |
| | registerTestlibCmd(argc, argv); |
| |
|
| | |
| | int N = inf.readInt(); |
| | int M = inf.readInt(); |
| | vector<Point> initial(M); |
| | for (int i = 0; i < M; i++) { |
| | initial[i].x = inf.readInt(); |
| | initial[i].y = inf.readInt(); |
| | } |
| |
|
| | |
| | vector<vector<bool>> has_point(N, vector<bool>(N, false)); |
| | for (const auto& p : initial) { |
| | if (p.x < 0 || p.x >= N || p.y < 0 || p.y >= N) { |
| | quitf(_wa, "Initial point out of range: (%d, %d)", p.x, p.y); |
| | } |
| | has_point[p.x][p.y] = true; |
| | } |
| | |
| | const int DXY[8][2] = { |
| | {1, 0}, |
| | {1, 1}, |
| | {0, 1}, |
| | {-1, 1}, |
| | {-1, 0}, |
| | {-1, -1}, |
| | {0, -1}, |
| | {1, -1}, |
| | }; |
| | vector<vector<array<bool, 8>>> used(N, vector<array<bool, 8>>(N)); |
| | for (int x = 0; x < N; x++) for (int y = 0; y < N; y++) used[x][y].fill(false); |
| |
|
| | |
| | long long K = ouf.readLong(0, 1000000000LL, "K"); |
| | vector<array<Point, 4>> rects; |
| | rects.reserve((size_t)min<long long>(K, 1000000)); |
| |
|
| | for (long long t = 0; t < K; t++) { |
| | array<Point, 4> r; |
| | for (int i = 0; i < 4; i++) { |
| | r[i].x = ouf.readInt(0, N - 1, "x"); |
| | r[i].y = ouf.readInt(0, N - 1, "y"); |
| | } |
| |
|
| | |
| | |
| | for (int i = 1; i <= 3; i++) { |
| | if (!has_point[r[i].x][r[i].y]) { |
| | quitf(_wa, "(%d, %d) does not contain a dot (turn: %lld)", r[i].x, r[i].y, t); |
| | } |
| | } |
| | if (has_point[r[0].x][r[0].y]) { |
| | quitf(_wa, "(%d, %d) already contains a dot (turn: %lld)", r[0].x, r[0].y, t); |
| | } |
| |
|
| | long long dx01 = r[1].x - r[0].x; |
| | long long dy01 = r[1].y - r[0].y; |
| | long long dx03 = r[3].x - r[0].x; |
| | long long dy03 = r[3].y - r[0].y; |
| |
|
| | if (dx01 * dx03 + dy01 * dy03 != 0) { |
| | quitf(_wa, "Illegal rectangle: edges are not perpendicular (turn: %lld)", t); |
| | } |
| | if (dx01 != 0 && dy01 != 0 && llabs(dx01) != llabs(dy01)) { |
| | quitf(_wa, "Illegal rectangle: not axis-aligned or 45 degrees (turn: %lld)", t); |
| | } |
| | if (!(r[2].x == r[1].x + dx03 && r[2].y == r[1].y + dy03)) { |
| | quitf(_wa, "Illegal rectangle: wrong 4th point (turn: %lld)", t); |
| | } |
| |
|
| | |
| | for (int i = 0; i < 4; i++) { |
| | int x = r[i].x, y = r[i].y; |
| | int tx = r[(i + 1) % 4].x, ty = r[(i + 1) % 4].y; |
| | int dx = sgn(tx - x), dy = sgn(ty - y); |
| |
|
| | int dir = -1; |
| | for (int d = 0; d < 8; d++) { |
| | if (DXY[d][0] == dx && DXY[d][1] == dy) { dir = d; break; } |
| | } |
| | if (dir == -1) { |
| | quitf(_wa, "Illegal edge direction (turn: %lld)", t); |
| | } |
| |
|
| | |
| | while (x != tx || y != ty) { |
| | if (!(x == r[i].x && y == r[i].y)) { |
| | if (has_point[x][y]) { |
| | quitf(_wa, "There is an obstacle at (%d, %d) (turn: %lld)", x, y, t); |
| | } |
| | } |
| | if (used[x][y][dir]) { |
| | quitf(_wa, "Overlapped rectangles (turn: %lld)", t); |
| | } |
| | x += dx; y += dy; |
| | if (used[x][y][dir ^ 4]) { |
| | quitf(_wa, "Overlapped rectangles (turn: %lld)", t); |
| | } |
| | } |
| | } |
| |
|
| | |
| | has_point[r[0].x][r[0].y] = true; |
| | for (int i = 0; i < 4; i++) { |
| | int x = r[i].x, y = r[i].y; |
| | int tx = r[(i + 1) % 4].x, ty = r[(i + 1) % 4].y; |
| | int dx = sgn(tx - x), dy = sgn(ty - y); |
| |
|
| | int dir = -1; |
| | for (int d = 0; d < 8; d++) { |
| | if (DXY[d][0] == dx && DXY[d][1] == dy) { dir = d; break; } |
| | } |
| | |
| | while (x != tx || y != ty) { |
| | used[x][y][dir] = true; |
| | x += dx; y += dy; |
| | used[x][y][dir ^ 4] = true; |
| | } |
| | } |
| |
|
| | rects.push_back(r); |
| | } |
| |
|
| | |
| | ouf.seekEof(); |
| |
|
| | auto weight = [&](int x, int y) -> long long { |
| | long long cx = N / 2; |
| | long long dx = x - cx; |
| | long long dy = y - cx; |
| | return dx * dx + dy * dy + 1; |
| | }; |
| |
|
| | |
| | long long num = 0; |
| | for (const auto& p : initial) { |
| | num += weight(p.x, p.y); |
| | } |
| | for (const auto& r : rects) { |
| | num += weight(r[0].x, r[0].y); |
| | } |
| | long long den = 0; |
| | for (int i = 0; i < N; i++) for (int j = 0; j < N; j++) den += weight(i, j); |
| |
|
| | double scoreD = (1e6 * (double)(N * N) / (double)M) * ((double)num / (double)den); |
| | long long score = llround(scoreD); |
| |
|
| | long long baseline_value = ans.readLong(); |
| | long long best_value = ans.readLong(); |
| |
|
| | double score_ratio = max(0.0, min(1.0, (double)(score - baseline_value) / (best_value - baseline_value))); |
| | double unbounded_ratio = max(0.0, (double)(score - baseline_value) / (best_value - baseline_value)); |
| | quitp(score_ratio, "Value: %lld. Ratio: %.4f, RatioUnbounded: %.4f", score, score_ratio, unbounded_ratio); |
| | } |