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state
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tools
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I need to find the broom in the bedroom. First, I'll take a look around to see if the broom is visible or if it's in a container or on a surface. This will help me determine the next steps to take the broom.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>", "role": "assistant" }
[ { "content": "-= Bedroom =-\nYou are in a bedroom. A typical kind of place.\n\n\n\nThere is an unblocked exit to the east. There is an unguarded exit to the west.\n\n\n> -= Bedroom =-0/...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The broom isn't visible in the current room. I'll explore the west exit, which is unguarded, to see if the broom is there. Moving west might lead to a different area where the broom could be located.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}\n</tool_call>", "role": "...
[ { "content": "-= Basement =-\nYou arrive in a basement. A normal one.\n\n\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.\n\nThere is a broom and a fly larva on the floor.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I found the broom on the floor of the basement. I'll take it to complete the task. The score should now update to 1, indicating the objective is fulfilled.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"item\": \"broom\"}}\n</tool_call>", "role": "assistant" }
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I need to explore the bar environment to locate the latchkey. Since the only available direction is north, I should first check what objects are visible in the current room. Looking around will help me find any items, including the latchkey.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</too...
[ { "content": "-= Bar =-\nYou've entered a bar.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\n\n> -= Bar =-0/2\n\n## Current State:\n\n{\n \"cu...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I looked around the bar but didn't find the latchkey. Since the only accessible direction is north and the entranceway is unguarded, I'll proceed north to explore further and potentially find the latchkey in a new area.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}\n</too...
[ { "content": "-= Kitchen =-\nWell, here we are in the kitchen.\n\n\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the south.\n\n\n> -= Kitc...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I have entered the kitchen, which has exits to the east and south. I should look around to check if the latchkey is visible or if it's inside any container or on a surface. This will help me locate and take the latchkey to complete the task.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</too...
[ { "content": "-= Kitchen =-\nWell, here we are in the kitchen.\n\n\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the south.\n\n\n> -= Kitc...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I have explored the bar and kitchen, but haven't found the latchkey. The kitchen has an exit to the east, which might lead to a room with the latchkey. I'll go east to explore further and check if the latchkey is located there. This is a logical next step in my search.\n\n<tool_call>\n{\"name\": \"go\",...
[ { "content": "-= Bedchamber =-\nYou arrive in a bedchamber. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded. There is an unblocked ex...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I have entered the bedchamber, which has exits to the south and west. I should check the room thoroughly to see if the latchkey is visible or located in any container or on a surface. Since the task requires me to take the latchkey, I need to find it before proceeding. I'll look around to gather more in...
[ { "content": "-= Bedchamber =-\nYou arrive in a bedchamber. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded. There is an unblocked ex...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I have explored the bedchamber and still haven't found the latchkey. The room has a south exit that is unguarded, so I'll proceed south to explore further. The latchkey might be in a different area, such as a refrigerator or storage space. Moving south is the logical next step to continue my search.\n\n...
[ { "content": "-= Workshop =-\nYou've just sauntered into a workshop.\n\n\n\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north.\n\nThere is a gummy bear and a latchkey on the floor.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I have found the latchkey on the floor of the workshop. The task requires me to take the latchkey, so I will pick it up and complete the objective. Once I have the latchkey, the score should update to 1, indicating the task is successfully completed.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I need to explore the shower room more thoroughly to find any clues or objects related to the teapot or refrigerator. I'll use the \"look\" command to inspect the current room and see if there's anything relevant. The passkey might be needed later, but for now, I need to find the refrigerator or a path ...
[ { "content": "-= Shower =-\nYou find yourself in a shower. A normal kind of place. You begin to take stock of what's in the room.\n\n\n\nYou need an unblocked exit? You should try going east. You need an unblocked exit? You should try going south.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The shower has exits to east and south. I'll try going east first to explore a new area and see if I can find the refrigerator or the teapot. Moving east might lead to a room with the required object or a path to it.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}\n</tool_ca...
[ { "content": "-= Cellar =-\nYou arrive in a cellar. An usual kind of place.\n\n\n\nThere is an exit to the south. Don't worry, it is unguarded. You need an unblocked exit? You should try going west.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I moved east to the cellar and now see a south exit. I'll go south to continue exploring. The path might eventually lead to the refrigerator where the teapot is stored. I need to keep exploring systematically to locate the objective.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"so...
[ { "content": "-= Chamber =-\nYou are in a chamber. A standard kind of place.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\nThere is a passkey on the floor.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I found another passkey in the chamber. I now have a passkey, which might be useful to unlock a door or container, such as the refrigerator. I'll take it to keep it in my inventory for future use. This could help me access the teapot when I find its location.\n\n<tool_call>\n{\"name\": \"take\", \"argum...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I need to explore the studio thoroughly to locate the refrigerator and the teapot. The environment suggests exits to north, south, and west. I'll first check the current room to see if any objects or clues are visible that could help me find the refrigerator or the teapot.\n\n<tool_call>\n{\"name\": \"l...
[ { "content": "-= Studio =-\nThis might come as a shock to you, but you've just entered a studio.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south. You don't like doors? Why not try going west, that entranceway is unblocke...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I'll try going north first, as it's mentioned as unblocked. This might lead to a room with the refrigerator or the teapot. Moving north could reveal new areas or objects that are necessary to complete the objective.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}\n</tool_ca...
[ { "content": "-= Cookery =-\nYou arrive in a cookery. A normal kind of place. You can barely contain your excitement.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded.\n\nThere is a passkey on the floor.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I found another passkey in the cookery room. I now have two passkeys, which might be useful for unlocking doors or containers. However, I still need to find the refrigerator and recover the teapot. I'll continue exploring to locate the refrigerator or any related items. I'll first go south to check the ...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I'm in the Chamber, and I need to find the fondue. Since I'm not given direct information about objects, I'll use the \"look\" command to get a detailed list of visible items and clues. This might reveal the fondue or a path to it.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>", ...
[ { "content": "-= Chamber =-\nYou're now in the chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\n\n\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The chamber has an unguarded exit to the east. I'll go east to explore and find the fondue, as it's likely located in a new area. Moving east is the logical next step to progress toward completing the objective.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}\n</tool_call>",...
[ { "content": "-= Cookhouse =-\nYou have fallen into the most typical of all possible cookhouses.\n\n\n\nYou need an unguarded exit? You should try going west.\n\nThere is a fondue on the floor.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I found the fondue on the floor of the cookhouse. Since the task is to take the fondue, I will pick it up and complete the objective. The score should now reflect completion once I've taken it.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"item\": \"fondue\"}}\n</tool_call>", "role": "assista...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
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End of preview. Expand in Data Studio

Act-PRM Rollout Dataset

Run Metadata

  • run_name: act-prm-v2-ia=0-rr=0-ec=act_prm_tw_treasure_easy_gpt5m-gc=aprm_qwen3_ap-tc=aprm_for_sft100-rbc=default-mc=hf_qwen3_4b_inst_2507-lc=r8_a16_qkvo-nf=1-ao=1-ho=1-gs=8-bs=8-lr=4e_05-ns=4-s=0-r=gpt5m_0
  • run_cmd: main_pytorch.py --env_config act_prm/tw_treasure_easy_gpt5m --model_config hf_qwen3_4b_inst_2507 --lora_config r8_a16_qkvo --replay_buffer_config default --log_path ./logs --no_fa2 --generator_config aprm_qwen3_ap --trainer_config aprm_for_sft100 --actions_only --hide_observations --batch_size 8 --group_size 8 --learning_rate 4e-5 --num_substeps 4 --seed 0 --replicate gpt5m_0 --verbose
  • batch_idx: 80
  • split: train_all
  • trajectory_key: think_act_policy
  • num_trajectories: 348
  • num_episodes: 348
  • group_size: 8
  • batch_size: 8
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